The process of an old door texturing with Substance Painter.
The second part of Unity & UE comparison +performance data.
Time-lapse video of the old piano texturing for the Unity 5 and Unreal Engine 4 art asset.
Comparison of Unity 5 and Unreal Engine 4 render on HQ Western Saloon example.
PBR texturing in Substance Painter of previously created old chair model.
High-poly modeling of an old wooden chair for baking normal map and ambient occlusion map.