BLOG
NEWS, ANNOUNCEMENTS AND TUTORIALS
28.11.2020

AMPLIFY SHADERS FOR BAKERY URP

Amplify Shader Editor graphs for use with Bakery's Spherical Harmonics in Unity URP. Link for download inside.

06.02.2019

PROCEDURAL WOOD MATERIAL | SUBSTANCE DESIGNER

Breakdown of a base procedural wood material in Substance Designer.

08.03.2017

STYLIZED GRASS TEXTURE CREATION

Creating a stylized grass texture in Substance Designer.

04.04.2016

3D SCANNING | THE POINT CLOUD AND MESH

In this part of the tutorial you will learn how to build the point cloud from the pictures we took, and how to build the high-poly mesh with the texture.

03.03.2016

EXTENDING HOTKEYS IN UNITY

Using editor scripting for creating custom hotkeys in Unity game engine. Source file included.

18.02.2016

3D SCANNING | INTRODUCTION & SHOOTING

First episode from 3D scanning series. In this tutorial you will learn how to use photogrammetry technique.